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The Effect of Video Game Training on the Vision of Adults with Bilateral Deprivation Amblyopia

机译:电子游戏训练对双侧剥夺性弱视成年人视力的影响

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Amblyopia is a condition involving reduced acuity caused by abnormal visual input during a critical period beginning shortly after birth. Amblyopia is typically considered to be irreversible during adulthood. Here we provide the first demonstration that video game training can improve at least some aspects of the vision of adults with bilateral deprivation amblyopia caused by a history of bilateral congenital cataracts. Specifically, after 40 h of training over one month with an action video game, most patients showed improvement in one or both eyes on a wide variety of tasks including acuity, spatial contrast sensitivity, and sensitivity to global motion. As well, there was evidence of improvement in at least some patients for temporal contrast sensitivity, single letter acuity, crowding, and feature spacing in faces, but not for useful field of view. The results indicate that, long after the end of the critical period for damage, there is enough residual plasticity in the adult visual system to effect improvements, even in cases of deep amblyopia caused by early bilateral deprivation. [ABSTRACT FROM AUTHOR]
机译:弱视是指在出生后不久开始的关键时期,由于视觉输入异常而导致视力下降的疾病。弱视通常被认为在成年期间是不可逆的。在这里,我们提供了第一个证明,视频游戏训练至少可以改善由双侧先天性白内障病史引起的双侧剥夺性弱视成人的视力的某些方面。具体来说,在经过一个月的动作视频游戏训练40小时之后,大多数患者的一只或两只眼睛在各种任务上表现出了改善,包括敏锐度,空间对比敏感度和对整体运动的敏感度。同样,有证据表明至少一些患者在时间对比敏感度,单字母敏锐度,拥挤和面部特征间距方面有所改善,但不适用于有用的视野。结果表明,在损害的关键时期结束后很长一段时间,即使在早期双边剥夺引起的深度弱视的情况下,成人视觉系统中仍有足够的残余可塑性来实现改善。 [作者的摘要]

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