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Towards Constructing a Flexible Multimedia Environment for Teaching the History of Arts

机译:致力于构建灵活的美术史教学多媒体环境

摘要

Multimedia production displays two faces: a multimedia product is the result of programming as well as of publishing. Constructing a multimedia environment for teaching a course in the history of arts suggests that requirements elicitation has many facets and is central to success, hence has to be delt with in a particularly careful way, the more so since we wanted the art historians working in a specific and custom tailored environment. The problem was technically resolved by constructing a dedicated markup language based on XML. We discuss the process of requirements elicitation that led to the markup language and show how this is used as a cornerstone in the development of such an experimental environment.
机译:多媒体产品展示了两个方面:多媒体产品是编程和发布的结果。构建用于艺术史课程教学的多媒体环境表明,需求启发具有许多方面,并且是成功的关键,因此必须以特别谨慎的方式来应对,这是因为我们希望艺术史学家能够在一个领域内工作。具体和定制的环境。通过构建基于XML的专用标记语言,从技术上解决了该问题。我们讨论了导致标记语言的需求启发过程,并说明了如何在这种实验环境的开发中将其用作基石。

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