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Electrical gaming system for preventing over-absorption of player and method thereof

机译:用于防止玩家过度吸收的电子游戏系统及其方法

摘要

According to the present invention, disclosed are an electronic game system for preventing excessive absorption of a player and a method thereof. That is, the present invention analyzes a game behavior pattern of the player playing in an electronic game device to determine whether a game proceeds, and provides information on the electronic game device according to a taste of the player. Therefore, it is possible to protect the player excessively absorbed in the electronic game device by distributing the interest of the player, to solve the anxiety and player inconvenience, and to remove the complexity, thereby increasing the convenience of use.
机译:根据本发明,公开了一种用于防止玩家过度吸收的电子游戏系统及其方法。即,本发明分析在电子游戏设备中玩的玩家的游戏行为模式以确定游戏是否进行,并根据玩家的品味在电子游戏设备上提供信息。因此,可以通过分配玩家的兴趣来保护过度沉迷于电子游戏装置中的玩家,解决焦虑和玩家的不便,并消除复杂性,从而增加使用的便利性。

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