首页> 外国专利> Generation of variations in computer graphics from intermediate file formats of limited variability, including generation of different game outcomes

Generation of variations in computer graphics from intermediate file formats of limited variability, including generation of different game outcomes

机译:从可变性有限的中间文件格式生成计算机图形的变化,包括生成不同的游戏结果

摘要

A method and system is provided of enhancing the variability of high-quality computer graphics from limited sources utilizing minimal processing and bandwidth in real time. An underlying backdrop 3D model is generated. Next, Partially Rendered Pixels (PRP) of animated 3D characters are generated having lighting and texture information compatible with the underlying backdrop 3D model. The texture and other ancillary data are removed or omitted from the PRP animated 3D characters leaving only a detailed skeletal model. The extracted texture and other ancillary data are placed in a separate PRP lookup table. A fully rendered video segment is created from the PRP and a selected set of texture and other ancillary data.
机译:提供了一种方法和系统,其利用最小的实时处理和带宽来增强有限来源的高质量计算机图形的可变性。生成基础背景3D模型。接下来,生成具有与底层背景3D模型兼容的光照和纹理信息的动画3D角色的部分渲染像素(PRP)。从PRP动画3D角色中删除或省略了纹理和其他辅助数据,仅留下了详细的骨骼模型。提取的纹理和其他辅助数据放置在单独的PRP查找表中。根据PRP以及一组选定的纹理和其他辅助数据创建完整渲染的视频片段。

著录项

  • 公开/公告号US10210700B2

    专利类型

  • 公开/公告日2019-02-19

    原文格式PDF

  • 申请/专利权人 INSPIRED GAMING (UK) LIMITED;

    申请/专利号US201715587100

  • 发明设计人 PETER METELKO;STEPHEN J. GOLDMAN;

    申请日2017-05-04

  • 分类号G07F17/32;G07C15;G06T1;

  • 国家 US

  • 入库时间 2022-08-21 12:12:16

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