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Method for simulation of evolution of morphology of sportsmen or of virtual character, involves representing avatar representation of current morphology and estimated morphological evolution on screen for each predetermined duration

机译:用于模拟运动员或虚拟角色的形态演变的方法,涉及在每个预定的持续时间在屏幕上表示当前形态的化身表示和估计的形态演变

摘要

The method (10) involves supplying data (105) that is representative of a current morphology of a user i.e. sportsmen, where the data comprises weight and size of the user or a virtual character. A step for defining food intake and physical activity (110) is performed for a predetermined unit of time. A predetermined duration of morphological evolution is estimated (115) according to the food intake and the defined physical activity. An avatar representation of current morphology and estimated morphological evolution are represented (120) on a screen for each predetermined duration. An independent claim is also included for a device for simulation of evolution of morphology of a user or of a virtual character.
机译:方法(10)涉及提供代表用户(即运动员)当前形态的数据(105),其中该数据包括用户的体重和大小或虚拟角色。在预定的时间单位内执行定义食物摄入量和体育锻炼的步骤(110)。根据食物摄入和所定义的身体活动来估计预定的形态演化持续时间(115)。对于每个预定持续时间,在屏幕上表示(120)当前形态和估计形态演变的化身表示。还包括用于模拟用户或虚拟角色的形态演变的设备的独立权利要求。

著录项

  • 公开/公告号FR2996658A1

    专利类型

  • 公开/公告日2014-04-11

    原文格式PDF

  • 申请/专利权人 BIOMOUV;

    申请/专利号FR20120059683

  • 发明设计人 PASCAL SEBASTIEN MARCEL;

    申请日2012-10-10

  • 分类号G06F19/12;G06Q50/22;

  • 国家 FR

  • 入库时间 2022-08-21 15:36:33

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