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Method for defining fluid/solid boundary for computational fluid dynamics simulations

机译:为计算流体动力学模拟定义流体/固体边界的方法

摘要

A method for defining a fluid/solid boundary for computational fluid dynamics simulations making use of a coordinate system mesh and a solid object model, which includes the steps of defining straight lines on which all of the grid points of the coordinate system mesh are positioned; obtaining intersecting points of the straight lines with the surface of the solid object model; and a step in which, for each of the straight lines having the intersecting points, the grid points on the straight line are searched for the nearest point to each of the intersecting points, and based on the searched-out nearest points, the positioned grid points are determined as to whether the grid point is positioned inside the solid object model or in the fluid region.
机译:一种利用坐标系网格和固体对象模型来定义用于计算流体动力学模拟的流体/固体边界的方法,该方法包括以下步骤:定义直线,坐标系网格的所有网格点都位于该直线上;获得直线与实体模型表面的相交点;对于每个具有相交点的直线,在该直线上的网格点中搜索与每个相交点最接近的点,并基于搜索出的最接近点,对所述网格进行定位。确定网格点是位于实体对象模型内部还是位于流体区域中。

著录项

  • 公开/公告号US8797316B2

    专利类型

  • 公开/公告日2014-08-05

    原文格式PDF

  • 申请/专利权人 MASAYA TSUNODA;ARJUN YADAV;

    申请/专利号US20100966393

  • 发明设计人 MASAYA TSUNODA;ARJUN YADAV;

    申请日2010-12-13

  • 分类号G06T15;G06T17;G06T17/20;G06G7/50;G06F7;

  • 国家 US

  • 入库时间 2022-08-21 16:00:58

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