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REALITY-VIRTUAL FUSION SPACE BASED EDUCATION DEVICE CAPABLE OF INCREASING SATISFACTION OF A USER BY CHANGING A TEACHER INTO A CELEBRITY, A CHARACTER, ETC AND A METHOD THEREOF
REALITY-VIRTUAL FUSION SPACE BASED EDUCATION DEVICE CAPABLE OF INCREASING SATISFACTION OF A USER BY CHANGING A TEACHER INTO A CELEBRITY, A CHARACTER, ETC AND A METHOD THEREOF
PURPOSE: A reality-virtual fusion space based education device and a method thereof are provided to virtualize real space of a teacher and a learner for remote video education, thereby providing fusion space which the real space and the virtualized real space of an opponent are synchronized.;CONSTITUTION: A character data processing unit(152) performs a rendering operation for character shape data and operation data in reality-virtual fusion space provided from an outside. A desk data processing unit(154) generates desk shape data through desk photography of a participant. The desk data processing unit performs a rendering operation for the desk shape data in the reality-virtual fusion space. A voice and sound data processing unit(150) generates voice or sound data.;COPYRIGHT KIPO 2013;[Reference numerals] (110) Person image input device; (112) Person image output device; (120) Desk image input device; (122) Desk image output device; (130) Voice/sound input device; (132) Voice/sound output device; (150) Voice/sound data processing unit; (152) Person data processing unit; (154) Desk data processing unit; (158) Virtual space processing unit; (160) Data transmitting/receiving unit; (200) Communication network
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