首页> 外国专利> SYSTEM FOR A PLURALITY OF TEAM MATCHES IN AN ONLINE FIRST PERSON SHOOTING GAME CAPABLE OF INDUCING TEAMWORK AND COHESION BY FORMING A PLURALITY OF SMALL SCALE TEAMS AND A METHOD THEREOF

SYSTEM FOR A PLURALITY OF TEAM MATCHES IN AN ONLINE FIRST PERSON SHOOTING GAME CAPABLE OF INDUCING TEAMWORK AND COHESION BY FORMING A PLURALITY OF SMALL SCALE TEAMS AND A METHOD THEREOF

机译:通过形成多个小规模团队而能够进行团队合作和凝聚力的在线第一人称射击游戏中的多个团队比赛的系统及其方法

摘要

PURPOSE: A system for a plurality of team matches in an online first person shooting game and a method thereof are provided to induce teamwork, cohesion, and the fellowship with colleagues and supply various online game modes.;CONSTITUTION: A game server includes the followings. A member module(11) manages the number of connected teams. A game control module(12) controls recovery and winning points for the normal state confirmation and the proximity of allies and enemies. A game database(13) stores stamina and the winning points. Personal terminals(21,22,23) connects to online first person shooting game for large scale multi users by being connected with the game server through a network.;COPYRIGHT KIPO 2012
机译:目的:在线第一人称射击游戏中用于多个团队比赛的系统及其方法,以诱导团队合作,凝聚力和与同事的团契并提供各种在线游戏模式。;组成:游戏服务器包括以下内容。成员模块(11)管理已连接团队的数量。游戏控制模块(12)控制恢复和获胜点以用于正常状态确认以及盟友和敌人的接近。游戏数据库(13)存储耐力和获胜点。个人终端(21,22,23)通过网络与游戏服务器连接,从而连接到大型多用户在线第一人称射击游戏。; COPYRIGHT KIPO 2012

著录项

  • 公开/公告号KR20120096778A

    专利类型

  • 公开/公告日2012-08-31

    原文格式PDF

  • 申请/专利权人 DOOBIC CO. LTD.;

    申请/专利号KR20110016082

  • 发明设计人 IM JUN HYOK;

    申请日2011-02-23

  • 分类号G06Q50/10;

  • 国家 KR

  • 入库时间 2022-08-21 17:09:15

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