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SYSTEM FOR A PLURALITY OF TEAM MATCHES IN AN ONLINE FIRST PERSON SHOOTING GAME CAPABLE OF INDUCING TEAMWORK AND COHESION BY FORMING A PLURALITY OF SMALL SCALE TEAMS AND A METHOD THEREOF
SYSTEM FOR A PLURALITY OF TEAM MATCHES IN AN ONLINE FIRST PERSON SHOOTING GAME CAPABLE OF INDUCING TEAMWORK AND COHESION BY FORMING A PLURALITY OF SMALL SCALE TEAMS AND A METHOD THEREOF
PURPOSE: A system for a plurality of team matches in an online first person shooting game and a method thereof are provided to induce teamwork, cohesion, and the fellowship with colleagues and supply various online game modes.;CONSTITUTION: A game server includes the followings. A member module(11) manages the number of connected teams. A game control module(12) controls recovery and winning points for the normal state confirmation and the proximity of allies and enemies. A game database(13) stores stamina and the winning points. Personal terminals(21,22,23) connects to online first person shooting game for large scale multi users by being connected with the game server through a network.;COPYRIGHT KIPO 2012
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