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CONVERTING METHOD OF TWO-DIMENSIONAL FLASH ANIMATION INTO STEREOSCOPY THREE-DIMENSIONAL FLASH ANIMATION
CONVERTING METHOD OF TWO-DIMENSIONAL FLASH ANIMATION INTO STEREOSCOPY THREE-DIMENSIONAL FLASH ANIMATION
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机译:二维闪光动画转换为立体立体动画的方法
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摘要
PURPOSE: A method for converting a 2d flash animation into a cubic 3d animation is provided to reduce cubic 3D content manufacturing cost without any additional work or knowledge for cubic 3D when developing a new content. CONSTITUTION: A method for converting a 2d flash animation into a cubic 3d animation comprises as follows: a first step of obtaining total number of 2D object and an order values outputting each 2D objects by outputting on a screen in a hierarchy structure obtaining and analyzing hierarchy structure of 2D objects which comprises a 2D flash animation screen(S1), a second step of converting an order values of the 2D object into depth values which normalized depth values(S2), a third step of forming time zero difference application depth value by converting the normalized depth values by applying time zero depth(S3), a fourth step of forming a final time different moving value(PS) by using math equation PS=-(D*(M_PS))(S4), a fifth step of outputting 3D objects on a screen by converting coordination value(x,y) of original 2D objects into a coordination value(X,Y) of an 3D object(S5).
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