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Systems and methods for sculpting virtual objects in a haptic virtual reality environment

机译:在触觉虚拟现实环境中雕刻虚拟对象的系统和方法

摘要

A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
机译:虚拟对象或计算机模型的用户使用现实世界中的触觉界面设备来操纵虚拟环境中的虚拟工具以交互和修改虚拟对象。用户以雕刻模式使用虚拟工具,通过添加,移除或修改对象的材质来修改虚拟对象的形状。当虚拟工具与虚拟对象进行交互并对其进行修改时,用户会感觉到来自虚拟工具的交互作用力。设计人员可以设置几何约束,例如约束点,约束线或约束曲面,以限制或引导虚拟工具的移动。

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