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Systems and methods for changing view perspective in 3-D graphical displays of buildings with stepped rotation

机译:用于在具有步进旋转的建筑物的3D图形显示中更改视图透视的系统和方法

摘要

A method and system of rendering buildings in three-dimensional space first renders a respective floor, then adds objects and finally walls to bound each of the floors. The result, a three-dimensional rendering of a building illustrates the position of objects within the building in addition to presenting the overall shape of the building. The rendering can be discontinuously rotated, about an axis, in response to user inputs.
机译:一种在三维空间中渲染建筑物的方法和系统,首先渲染相应的地板,然后添加对象,最后添加墙以绑定每个地板。结果,建筑物的三维渲染除了显示建筑物的整体形状之外,还说明了建筑物内对象的位置。响应于用户输入,可以围绕轴不连续旋转渲染。

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