首页> 外文会议>9th international conference on interaction design and children 2010 >BeeSim: Leveraging Wearable Computers in Participatory Simulations with Young Children
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BeeSim: Leveraging Wearable Computers in Participatory Simulations with Young Children

机译:BeeSim:在幼儿的参与式仿真中利用可穿戴计算机

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摘要

New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a "first-person" perspective on complex systems. However, most existing Participatory Simulations have targeted older children, teens, and adults assuming that such concepts are too challenging for younger age groups. This paper, by contrast, presents a design for a Participatory Simulation, called BeeSim, which makes use of wearable computers and targets young children (7-8 years old) to model the behaviors of honeybee nectar collection. In our preliminary user studies, we found that BeeSim contributed to systems understanding and more easily managed group dynamics.
机译:新技术使学生能够积极参与动态和复杂系统的计算仿真(称为参与仿真),从而为复杂系统提供“第一人称”视角。但是,大多数现有的参与式模拟都针对年龄较大的儿童,青少年和成人,前提是此类概念对于较年轻的年龄组来说太过挑战。相比之下,本文提出了一种名为BeeSim的参与式仿真设计,该设计利用可穿戴计算机并针对7岁至8岁的幼儿对蜜蜂花蜜采集的行为进行建模。在我们的初步用户研究中,我们发现BeeSim有助于系统理解和更易于管理的组动态。

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