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TOUCH SPACE: AN EMBODIED COMPUTING MIXED REALITY GAME SPACE

机译:触摸空间:嵌入式计算的混合现实游戏空间

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摘要

This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game play, whilst also maintaining the exciting fantasy features of traditional computer entertainment. Our system called "Touch-Space" is an embodied (ubiquitous, tangible, and social) computing based mixed reality (MR) game space which regains the social aspects of traditional game plays. In this novel game space, the real-world environment is an essential and intrinsic game element and the human's physical context influences the game play. It allows tangible interactions between players and virtual objects, and collaborations between players in different levels of reality. Thus, the system re-invigorates computer entertainment systems with social human-to-human and human-to-physical touch interactions.
机译:本文提出了一种新颖的计算机娱乐系统,该系统将人类的触摸和与现实环境的物理交互重新捕获为游戏的基本要素,同时还保留了传统计算机娱乐的令人兴奋的幻想功能。我们的系统称为“触摸空间”,是一种基于(混合的,有形的和社交的)体现的(计算)混合现实(MR)游戏空间,可重新获得传统游戏的社交方面。在这个新颖的游戏空间中,现实环境是必不可少的内在游戏元素,人类的自然环境会影响游戏的进行。它允许玩家与虚拟对象之间进行切实的交互,并在不同现实水平上实现玩家之间的协作。因此,该系统通过社交人对人和人对身体的触摸交互来重新激发计算机娱乐系统的活力。

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