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Creating Location-Based Augmented-Reality Games for Cultural Heritage

机译:为文化遗产创建基于位置的增强现实游戏

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This half-day workshop is concerned with location-based AR games for cultural heritage. We explore location-based game mechanics and narrative structural techniques suitable for cultural heritage sites, as well as approaches to visuals and audio that can help create a feeling of immersion into the cultural content without losing a sense of presence in the cultural space. The workshop includes an introduction to, and hands-on tutorial with, the latest version of the Haunted Planet authoring tool, which allows such experiences to be created without programming skills. The workshop is intended to be of general interest, but is expected to be of particular interest to researchers and professionals from the cultural heritage industry and researchers in serious games for learning.
机译:这个为期半天的讲习班与基于位置的增强现实文化游戏有关。我们探索适合文化遗产地点的基于位置的游戏机制和叙事结构技术,以及视觉和音频方法,这些方法可以帮助您沉浸在文化内容中,而又不会失去对文化空间的存在感。该研讨会包括最新版本的“困扰的星球”创作工具的介绍和动手教程,使您无需编程即可创建此类体验。该研讨会旨在引起人们的普遍兴趣,但对于文化遗产行业的研究人员和专业人士以及认真学习游戏的研究人员而言,该研讨会尤其有意义。

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