【24h】

Pre-diagnostic of visual acuity through a serious game

机译:通过认真的游戏对视力进行预诊断

获取原文

摘要

Serious games have been used successfully in the most diversified areas of Health Care. Taking advantage of the engagement and abstraction of reality provided by video games, the aim of this research was to develop a serious game capable of performing a visual acuity pre-diagnostic test in children aged between 3 and 7 years. Taking advantage of the potential of 3D sensors, both from the point of view of the ability to make accurate measurements, as well as using such information to create dynamic 3D content that reacts to the player's movement, a prototype that incorporates the LEA test specifications in a video game was built. The developed system was subjected to tests in a hospital environment, and encouraging results were obtained that pointed out the suitability of this type of game as a tool to aid in the diagnosis of visual acuity problems in very young children. Although there are conclusive results, it is assumed that the prototype should be complemented by future work and additional tests, by studying other regressive models and a larger number of participants.
机译:严肃的游戏已经成功地应用于医疗保健的最多样化的领域。利用视频游戏提供的对现实的参与和抽象,这项研究的目的是开发一款能够对3至7岁儿童进行视敏度预诊断测试的严肃游戏。从能够进行精确测量的能力的角度出发,以及利用此类信息来创建对玩家的运动做出反应的动态3D内容的3D传感器的潜力,该原型在其中集成了LEA测试规范制作了一个视频游戏。所开发的系统在医院环境中进行了测试,并获得了令人鼓舞的结果,指出了这种类型的游戏是否适合作为帮助诊断年幼儿童视力问题的工具。尽管有结论性的结果,但我们认为应该通过研究其他回归模型和更多的参与者来对原型进行补充,以进行进一步的工作和其他测试。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号