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A Serious Game for Mobile Phones used in a Software Engineering Course: Usability Evaluation and Educational Effectiveness

机译:用于软件工程课程中使用的移动电话的严重游戏:可用性评估和教育效率

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Serious games play an important role in an individual’s training and have been used for many educational purposes. In the context of this work, an educational game was developed which is called “My life as a software engineer” and focuses on technological as well as ethical dilemmas that software engineers may face during their careers. This game was used as an educational tool for the “Software Engineering” course in the Computer Engineering Department of the University of Patras. By playing this serious game, students had the opportunity to encounter situations and challenges related to the software engineering work environment. The game was found usable by the students and had a statistically significant learning effect as revealed at the pre-test and the post-test analysis. The data analysis also showed gender differences for usability as perceived by the students.
机译:严肃的游戏在个人的培训中发挥着重要作用,并被用于许多教育目的。 在这项工作的背景下,开发了一个教育游戏,被称为“我的生命作为软件工程师”,并专注于软件工程师在职业生涯中可能面临的伦理困境。 该游戏被用作帕特拉大学计算机工程系中的“软件工程”课程的教育工具。 通过扮演这场严肃的比赛,学生有机会遇到与软件工程工作环境相关的情况和挑战。 该游戏被发现可以由学生使用,并且在预测试和后测试分析中透露了统计上显着的学习效果。 数据分析还表现出学生所察觉的可用性的性别差异。

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