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How to Get a Badge? Unlock Your Mind : Motivation through Student Empowerment

机译:如何获得徽章?解锁你的思想:通过学生赋权激励

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摘要

The introduction of gamification principles into the classroom may enhance and extend the student engagement in learning activities, and therefore, contribute to a more efficient knowledge acquisition. In this paper, we report a case study whose methodology is based on awarding merit badges as a result of the successful completion of learning activities focused on either soft and hard skills. This initiative was implemented in two universities, involving 221 participants, aimed at assessing how the proposed model may contribute to students' motivation, appealing for its participation in the classroom, and measuring their stimulation for continuous study. Early stage results are promising and suggest not only a higher acceptance of the system and its effectiveness, but also, the suitability of gamification and reward systems on education. Further studies should be implemented in order to determine the effect of the reward system on students' grades.
机译:将赌博原则引入课堂可能会增强和扩展学生参与学习活动,因此,有助于更有效的知识获取。在本文中,我们报告了一个案例研究,其方法基于授予优点徽章,因为成功完成了专注于柔软和艰巨技能的学习活动。该倡议是在两个大学实施的,涉及221名参与者,旨在评估拟议的模式如何为学生的动机有助于,吸引其参与课堂,并测量他们对不断学习的刺激。早期的结果是有前途的,并且不仅建议对系统的接受程度和其有效性,而且还具有较高的娱乐和奖励系统对教育的适用性。应实施进一步的研究,以确定奖励系统对学生成绩的影响。

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