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Playful learning in academic software engineering education

机译:学术软件工程教育的俏皮学习

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Within this thesis, we present our suggestions why playful learning in software engineering education is useful to mediate generic competences in academic teaching. Therefor we identified competences which are addressed by playful learning and mapped them to demanded generic competences in software engineering. Due to the well compliance, we analyzed current implementations of playful learning and their design regarding the mediation of required soft skills. Based on the lack of effective implementation, we close our paper with an exemplary design for playful learning.
机译:在本文中,我们提出了我们的建议,为什么软件工程教育的顽皮学习是有助于在学术教学中调解普通能力。因此,我们确定了通过俏皮学习解决的能力,并将其映射到要求在软件工程中的通用能力。由于符合良好,我们分析了当前的俏皮学习实现及其关于所需软技能调解的设计。根据缺乏有效实施,我们用俏皮学习的示例性设计关闭了我们的论文。

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