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Exploring Adjustable Interactive Rings in Game Playing: Preliminary Results

机译:探索游戏中的可调式互动环:初步结果

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In recent years new forms of interaction have been proposed by aca-demia and industry for the contexts of use of interactive Digital Television (iDTV) and games. One of these proposals is called Adjustable Interactive Rings (AIRs), which is a technology resulting from a research project that was originally designed to be used with iDTV applications. Taking into account the design features of the physical artifact of interaction developed, it seems possible to conjecture its use in other contexts then the iDTV. In this paper, we present preliminary results of an experiment conducted with users in order to investigate the suitability of AIRs in the context of playing computer games.
机译:近年来,学术界和工业界已经针对使用交互式数字电视(iDTV)和游戏的情况提出了新的交互形式。这些建议之一被称为可调节交互式环(AIRs),这是一项研究项目产生的技术,该项目最初旨在与iDTV应用程序一起使用。考虑到所开发的交互作用的物理产物的设计特征,似乎可以推测其在除iDTV之外的其他环境中的使用。在本文中,我们提供了与用户进行的实验的初步结果,目的是调查AIR在玩计算机游戏的情况下的适用性。

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