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Designing Exergames for Working Memory Training Using MaKey MaKey

机译:使用Makey Makey设计用于工作记忆训练的Exergames

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Functioning at a higher cognitive level is becoming an increasing necessity over the years, as our society and especially the professional market demand individuals to perform as highly as they can for longer time periods. Starting from school and moving to a professional career, each person has to develop high cognitive skills in order to complete others. Enhancing and improving cognitive skills through cognitive training, is a promising field that becomes considerably important. A core cognitive function is memory and specifically working memory as its condition affects other cognitive functions. Training working memory through cognitive training programmes appears to be beneficial for people and affect their overall cognitive performance. In this work we describe the design process of a cognitive training computer game for increasing the working memory capacity combining the MaKey MaKey (MM) device as input method and its implementation process in order to evaluate its effects to higher education students. The ulterior goal is to extract general patterns and strategies, for game based cognitive training programmes.
机译:在更高的认知水平上运作正变得越来越多的必要性,随着我们的社会,特别是专业市场需求的人,他们可以尽可能高的时间延长时间。从学校开始,搬到专业的职业生涯,每个人都必须发展高认知技能,以完成别人。通过认知培训增强和提高认知技能,是一个有希望的领域,这变得相当重要。核心认知函数是内存,并且特别是工作内存,因为其条件影响其他认知功能。通过认知培训计划培训工作记忆似乎对人们有益,并影响其整体认知性能。在这项工作中,我们描述了一种认知训练计算机游戏的设计过程,用于增加工作存储器容量,将Makey Magey(MM)设备组合为输入方法及其实现过程,以便为高等教育学生评估其效果。别针的目标是提取基于游戏的认知培训计划的一般模式和策略。

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