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Increasing motivation, effort and performance through game-based rehabilitation for upper limb myoelectric prosthesis control

机译:通过基于游戏的康复来增加上肢肌电假体控制的动力,努力和表现

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Rehabilitation concepts for upper limb amputees traditionally rely on the execution of repetitive movements. Video game-based therapies are a stimulating way to increase patient motivation, effort and performance during those otherwise monotonous neuromuscular exercises. Myoelectric signals needed to control an upper limb prosthesis are intuitively trained and the patient benefits from increased prosthesis usability. In this study, a clinically feasible and entertaining virtual rehabilitation intervention has been developed and evaluated for short-term improvement of EMG control and engaging gameplay elements. Seven upper limb amputees completed the three assessment sessions and the video game intervention. Results show an improvement in overall EMG control, fine muscle activation and electrode separation. Patients report that racing games seem to be slightly superior regarding the fun factor, but rhythm games provide a more challenging EMG control option.
机译:传统上,上肢截肢者的康复概念依赖于重复运动的执行。基于视频游戏的疗法是在那些单调的神经肌肉锻炼过程中增加患者动力,努力和表现的刺激方式。直观地训练了控制上肢假体所需的肌电信号,患者从增加的假体可用性中受益。在这项研究中,已经开发并评估了临床上可行且有趣的虚拟康复干预措施,用于短期改善EMG控制和吸引游戏元素。七个上肢截肢者完成了三个评估会议和视频游戏干预。结果显示,总体肌电图控制,精细的肌肉激活和电极分离得到了改善。患者报告说,赛车游戏在娱乐性方面似乎略胜一筹,但是节奏游戏提供了更具挑战性的EMG控制选项。

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