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Fast and comfortable GPU-accelerated wave-optical simulation for imaging properties and design of highly aspheric 3D-printed freeform microlens systems

机译:快速舒适的GPU加速波 - 光学仿真,用于成像性能和高度非球面3D印刷自由形状微透镜系统的设计

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Modern 3D-printing technologies allow for the production of very small and complex microscale optical systems,which require examination of wave-optical effects within their design process. Common optical design softwareemploys ray-tracing as their basic concept, which is not capable of fully simulating wave-optical effects. Rigorousmethods, which solve electromagnetic field equations, are very time consuming and require more proficiency ofthe users. We present an application of the Wave Propagation Method (WPM), which is able to accuratelysimulate wave-optical effects in forward direction, while providing a reasonably fast calculation time utilizingboth central- and graphics processing units (CPU and GPU) as an easy-to-use plugin for the open-source softwareITOM.
机译:现代3D印刷技术允许生产非常小而复杂的微观光学系统,这需要检查其设计过程中的波动效应。常见的光学设计软件使用射线跟踪作为其基本概念,这不能完全模拟波动效应。严格的解决电磁场方程的方法非常耗时,需要更多的熟练程度用户。我们介绍了波传播方法(WPM)的应用,能够准确模拟向前方向的波动效应,同时提供合理快速的计算时间利用中央和图形处理单元(CPU和GPU)作为开源软件的易于使用插件ITOM。

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