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Investigation of the effects of game difficulty on the engagement level of patient with brain injury during rehabilitation exercise

机译:康复运动中脑损伤患者患者参与水平的研究

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Enhancing engagement of patients with brain injury during rehabilitation exercises are beneficial for recovery. The objective of this paper is to investigate the influence of game difficulty levels of exercise on patient's engagement. Five patients with brain injury were recruited to play a Tetris game using their affected limb in different difficulty levels. During the experiment, the patient's EMG and EEG were monitored to analyze motor and cognitive engagement respectively. The results showed a significant difference in patient's engagement in different difficulty levels. Moreover, a positive correlation was identified between motor engagement and cognitive engagement when the cognitive difficulty of the game increased. The indicators are able to represent the actual engagement level of the patients with brain injury during rehabilitation exercise. Proper difficulty level of the cognitive task is not only beneficial for the patient to engage cognitively but can also promote motor engagement.
机译:在康复演习中提高脑损伤患者的参与是有益的恢复。本文的目的是调查游戏难度对患者参与的影响。招募了五名脑损伤患者,在不同难度水平中使用受影响的肢体来玩俄罗斯戒烟。在实验期间,监测患者的EMG和EEG分别分析电动机和认知接合。结果表明患者在不同难度水平中的啮合差异显着差异。此外,当游戏的认知难度增加时,在电动机接合和认知接合之间识别出正相关性。该指标能够代表康复运动期间脑损伤患者的实际接合水平。认知任务的适当难度级别不仅有利于患者可以接触认知,而且还可以促进电机参与。

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