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(1656) USING ONLINE TRAINING WITH SERIOUS GAMES/VIRTUAL REALITY FOR SAFETY TRAINING IN THE CONSTRUCTION SECTOR

机译:(1656)使用在线培训与建筑业安全培训的严肃游戏/虚拟现实

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Construction is an important sector in many countries and a key driver of growth. Despite the challenges the sector has recently faced, construction continues to be one of the largest sectors and a large employer. The global construction market, however, faces major transformation as businesses continue to respond to the challenges of the economic crisis since 2008 and seek to take advantage of the opportunities provided by the digital economy. As with many sectors, a skilled and flexible workforce is key to the construction sector’s performance and competitiveness. One particular issue with the sector is health and safety and although safety performance has improved significantly in the past century, the industry is facing difficulties to further improve its performance while injuries and fatalities still happen regularly and a large number of construction accidents are caused by human factors associated with workers’ actions, behavioural traits and competency. Education and training play an important role in reducing health and safety accidents. However, in the UK a recent report from the UK’s Department for Business Innovation & Growth suggests that a lower proportion of firms in construction have established training plans than in other sectors on average and training among self-employed is low. This paper discusses the development of an online safety course associated with the construction of towers/scaffolding. It evaluates the online training compared to an established face-to-face safety training course. While part of the face-to-face course aims to provide theoretical knowledge and skills for tower construction, the course also has a practical element that takes learners through actually building a tower and the type of problems that can occur. To simulate the practical aspects of the faceto- face training course, the online course incorporated a serious game that allowed trainees to experience (in a virtual way) how to construct a tower. In this paper, we evaluate the online course and the serious game for the construction industry to help learners understand how to build tower scaffolds and the issues associated with health and safety. The findings show that the online safety course has been found to be very useful and provides flexibility that the face-to-face course does not provide. In particular, the findings indicate the popularity of the serious game and its contribution to learning. The paper provides recommendations for future development in training in the construction sector using serious games and a future extension that incorporates Virtual Reality.
机译:建设是许多国家的重要部门和增长的关键驱动因素。尽管该行业最近面临的挑战,但建设仍然是最大的部门和大型雇主之一。然而,全球建筑市场面临重大转型,因为企业继续回应经济危机自2008年以来,并寻求利用数字经济提供的机会。与许多部门一样,熟练和灵活的劳动力是建设部门表现和竞争力的关键。该行业的一个特殊问题是健康和安全,尽管过去的世纪安全性能显着提高,但行业面临进一步提高其性能的困难,而受伤和死亡仍然是定期发生的,并且人类造成了大量建筑事故与工人行为,行为特征和能力相关的因素。教育和培训在减少健康和安全事故方面发挥着重要作用。但是,在英国商业创新和增长部门最近的一份报告表明,建设中的公司比例较低,建立了培训计划,而不是在其他部门平均和自雇人士培训的培训。本文讨论了与塔楼/脚手架建设相关的在线安全课程的开发。与建立的面对面的安全培训课程相比,它评估了在线培训。虽然部分面对面的课程旨在为塔楼建设提供理论知识和技能,但该课程也具有一个实用的元素,通过实际构建塔以及可能发生的问题的类型来实现学习者。为了模拟面部训练课程的实际方面,在线课程纳入了一场严肃的游戏,使受训人员能够体验(以虚拟方式)如何构建塔楼。在本文中,我们评估了在线课程和建筑行业的严肃游戏,帮助学习者了解如何建立塔楼和与健康和安全相关的问题。调查结果表明,在线安全课程已被发现非常有用,并提供面对面课程不提供的灵活性。特别是,调查结果表明了严重游戏的普及及其对学习的贡献。本文提供了使用严重游戏和未来延伸的建筑业培训未来发展的建议,并将其融入虚拟现实。

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