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Modelling in dynamic user experience design of educational toys packages

机译:教育玩具包装动态用户体验设计中的建模

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The positive emotional impact of a product on the consumers raises their desire to own it. A hybrid framework for emotional user experience package design of educational toys was created. It combines traditional static with new dynamic user experience design. A questionnaire for measuring traditional static user experience was created. Dynamic emotional user experience is measured by new real time data collection technology. It provides dynamic user performance metrics data. By a swarm optimization model optimal values of package design elements providing most positive emotional user experience are determined. This was used for defining user experience recommendations for package design of educational toys and tools. A comparison of dynamic user experience design with traditional static user experience design of packages shows the advantages of this new technology enabling better package design. Further development recommendations for dynamic user experience design of packages are defined.
机译:产品对消费者的积极情绪影响引发了他们拥有它的愿望。创建了一种用于情感用户体验的混合框架教育玩具的设计。它将传统的静态与新的动态用户体验设计相结合。创建了用于衡量传统静态用户体验的调查问卷。动态情绪用户体验是通过新的实时数据收集技术来衡量的。它提供动态用户性能度量数据。通过群体优化模型,确定提供最积极的情绪用户体验的包装设计元素的最佳值。这用于定义用于教育玩具和工具的包装设计的用户体验建议。具有传统静态用户体验设计的动态用户体验设计的比较显示了这项新技术的优势,可实现更好的包装设计。定义了用于动态用户体验设计包的进一步开发建议。

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