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Integrating Case Studies in an Online Asynchronous Learning Environment: An Empirical Study to Evaluate the Effect on Community College Student Learning Outcomes and Engagement when Case Studies are Presented Using Virtual Reality

机译:在网上异步学习环境中整合案例研究:在使用虚拟现实提出案例研究时评估对社区大学生学习成果和参与的实证研究

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This paper presents the results of an empirical study that evaluated the learning outcomes and student engagement when case studies are presented using virtual reality integrated into an online asynchronous learning environment developed using the Open edX codebase. Virtual reality systems are becoming more frequently used in educational settings primarily because of their ability to provide visualization and interaction within an environment that closely resembles a real-world setting. Both text-based and VR-based case studies were integrated into an online course on workplace safety. The online courses consisted of multiple short video-based lectures with assessments after each. Using a between-subjects experimental design, 109 community college students were randomly assigned to one of two conditions: (1) an online course with integrated case studies presented as text and images; (2) an online course with integrated case studies presented as virtual reality content. This latter condition presented the participants with a virtual manufacturing environment, asking them to navigate through it and determine the set of actions needing to be performed when encountering a potential safety infraction. Students were given both pre- and post-tests to measure objective learning outcomes in addition to surveys for evaluating engagement and perceived learning outcomes. Statistically significant differences were found for engagement level and perceived learning outcomes. Thus, the results of this study suggest that presenting case studies using a virtual reality-based system can enhance these two educational priorities.
机译:本文介绍了实证研究的结果,当使用集成到使用Open EDX CodeBase开发的在线异步学习环境中的虚拟现实呈现案例研究时,评估学习结果和学生参与。虚拟现实系统在教育环境中越来越常用,主要是因为它们能够在与真实世界中的环境中提供可视化和互动的能力。基于文本和基于VR的基于VR的案例研究融入了工作场所安全的在线课程。在线课程由多个基于视频的讲座组成,每个讲座都有评估。在科学间实验设计中,109名社区大学生随机分配到两个条件之一:(1)综合案例研究的在线课程呈现为文本和图像; (2)具有综合案例研究的在线课程,作为虚拟现实内容。后一种条件呈现了虚拟制造环境的参与者,要求他们浏览它并确定在遇到潜在的安全违规时需要执行的一组动作。除了进行评估参与和感知学习成果的调查外,学生还有措施进行预先测试,以衡量客观学习结果。找到有统计学意义的差异,用于参与水平和感知学习结果。因此,本研究结果表明,使用虚拟现实的系统呈现案例研究可以增强这两个教育优先级。

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