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The Impact of Interactivity on Virtual Gifts Giving Intent-Based on Live-Streaming Platforms

机译:基于直播平台的互动对虚拟礼物的影响

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Using interaction ritual theory and social identity theory, this research examines how the interactive types and interactive strategies in live-streaming under two different live-streaming types influence the audience's gifts giving intent will through a 2×2×2 experimental designs. The results shows that: (1) When using task-oriented interaction and the updog strategy in the video games live-streaming can arouse more emotional energy and broadcaster identification of the audience. (2) When using relation-oriented interaction and the underdog strategy in the talent shows live-streaming can arouse more emotional energy and broadcaster identification of the audience.(3) The emotional energy has a significant positive influence on broadcaster identification and the virtual gifts giving intent, and the virtual gifts giving intent is also influenced by the broadcaster identification significantly.
机译:使用互动仪式理论和社会形式理论,这项研究审查了两种不同的现场媒体类型下的互动类型和互动策略如何影响观众的礼物,使意图通过2×2×2实验设计。结果表明:(1)在视频游戏现场使用任务导向的交互和updog策略时,可以引起更多的情感能量和广播识别观众。 (2)使用导向的互动和人才中的弱势策略显示,现场流动可以引起更多的情感能源和广播公司的观众。(3)情绪能量对广播公司识别和虚拟礼品具有显着的积极影响力发出意图,并且提供意图的虚拟礼物也受广播公司的影响显着影响。

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