首页> 外文会议>International Conference on Early Childhood and Primary Education >The Victory of Culture Games (VOC-Games): Math-Based Learning Media 3D and Augmented Reality as A Conservation Culture
【24h】

The Victory of Culture Games (VOC-Games): Math-Based Learning Media 3D and Augmented Reality as A Conservation Culture

机译:文化游戏的胜利(VOC-Games):基于数学的学习媒体3D和作为保护文化的增强现实

获取原文

摘要

The victory of Culture Games (VOC-Games) develop as mathematics learning media based on 3d and augmented reality as an effort to preserve Indonesian culture. The learning media was initiated to solve problems in mathematics learning. To increase the attractiveness and capability of learners, this learning media combined with 3D technology and augmented reality. It is packaged interactively through games and learning with a group system. VOC-Games connects between cyberspace learning/digital with the real life of learners. The concept is connected through questions that can be scanned by learners in the board game. The advantages of VOC-Games are (1) able to attract student learning, (2) with augmented reality, (3) train students' ability in Intrapersonal and interpersonal, (4) emphasize on internalization of values, (5) easy to realize and developed massively, (6) varied content and (7) a fun learning model.
机译:文化游戏(VOC-GAMES)的胜利基于3D和增强现实的数学学习媒体作为保护印度尼西亚文化的努力。学习媒体被启动以解决数学学习中的问题。为了提高学习者的吸引力和能力,这一学习媒体与3D技术相结合,增强现实。它通过游戏和使用组系统进行交互式包装。 Voc-Games与学习者的现实生活中的网络空间学习/数字之间连接。该概念通过棋盘游戏中的学习者可以扫描的问题来连接。 VOC-Games的优势是(1)能够吸引学生学习,(2)增强现实,(3)培养学生的内在人和人际的能力,(4)强调价值的内化,(5)易于实现并且大规模开发,(6)多种内容和(7)一个有趣的学习模型。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号