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EVOLUTION OF FUZZY RULE BASED CONTROLLERS FOR DYNAMIC ENVIRONMENTS

机译:基于模糊规则的动态环境控制器的演变

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Fuzzy logic controllers have been applied to a wide range of control problems, but are very difficult to build for situations where the environment changes quickly and there is a lot of uncertainty. This work investigates a new method of creating fuzzy controllers, in the form of reactive agents, for such environments. The framework for this investigation is the RoboCup soccer simulation environment, where the agents are in the form of simulated soccer players evolved to exhibit competent dribble-and-score behaviours. The method proposed uses a messy genetic algorithm to evolve a set of behaviour producing fuzzy rules which define the agents. The results presented indicate that the messy genetic algorithm is well suited to this task, producing good performance by reducing complexity, and that the agents produced perform well in their environment. The best agent evolved is consistently and reliably able to locate the ball, dribble it to the goal and score.
机译:模糊逻辑控制器已应用于广泛的控制问题,但很难为环境快速变化而且存在很多不确定性的情况。 这项工作调查了这种环境以反应性代理的形式创建模糊控制器的新方法。 该调查的框架是Robocup足球仿真环境,代理商是模拟足球运动员的形式,演变为表现出称职的运球和得分行为。 提出的方法使用凌乱的遗传算法来发展一组产生定义代理的模糊规则的行为。 提出的结果表明,凌乱的遗传算法非常适合这项任务,通过降低复杂性来产生良好的性能,并且在其环境中产生的代理商表现良好。 演进的最佳代理是始终如一地和可靠地定位球,将其运球到目标和得分。

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