首页> 外文会议>International Conference on Human Factors, Business Management and Society;International Conference on Applied Human Factors and Ergonomics >A Preliminary Study of Using Avatars and Learning Companions for Junior High School Students in Enhancing Studying Chinese Classical Literature
【24h】

A Preliminary Study of Using Avatars and Learning Companions for Junior High School Students in Enhancing Studying Chinese Classical Literature

机译:初中学生对中国古典文学学习初中生学习同伴的初步研究

获取原文

摘要

This study focuses on whether preference of virtual avatars and learning companions in a virtual environment has influences on junior high students in learning Chinese classical literature learning. To understand this issue, we collected the target learners' preference of cartoon characters, and images of avatars and learning companies that students like most in the virtual environments. Based on the feedback from the learners, we integrated the preferred emotions into the digital interactive system of the classical literature. Overall, the results of this study show that students have high achievements in learning Chinese classical literature because of their positive emotions toward the virtual avatars and learning companions, and students also have the positive feedback toward the virtual avatars and learning companions. In addition, by the positive emotions toward the virtual avatars and learning companions, students decrease their aversion to classical literature.
机译:本研究重点介绍了虚拟环境中虚拟化身和学习伴侣的偏好对学习中国古典文学学习的初级高学生对初中的影响。 要了解这个问题,我们收集了目标学习者的偏好卡通人物,以及大多数学生在虚拟环境中的学生和学习公司的图像。 根据学习者的反馈,我们将首选情绪纳入古典文学的数字互动系统。 总体而言,这项研究的结果表明,由于他们对虚拟化身和学习伴侣的积极情绪,学生在学习中国古典文学方面取得了很高的成就,学生也对虚拟化身和学习同伴的积极反馈。 此外,通过对虚拟的头像和学习同伴的积极情绪,学生减少了古典文学的厌恶。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号