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Persuade Into What? Why Human-Computer Interaction Needs a Philosophy of Technology

机译:说服什么?人机交互为何需要技术哲学

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Persuasive interfaces in a class of interfaces belonging to a trend in contemporary HCI where user experiences matter more than for instance user performance. In this paper, we argue that in this shift there is also a shift in accountability, but that this shift tends to remain implicit in HCI. What makes a good user experience? To deal with these issues, we argue that HCI needs to develop a philosophy of technology. Two candidate accounts of contemporary philosophies of technology are introduced and discussed. First, Don Ihde develops a phenomenology of relations between human users, artifacts, and the world and technologies are seen as inherently non-neutral. Second, Albert Borgmann argues that we need to be cautious and rethink both the relationship as well as the often assumed correspondence between what we consider as useful and what we think of as good in terms of technology.
机译:具有说服力的界面属于现代HCI趋势中的一种界面,在这种界面中,用户体验比例如用户性能更重要。在本文中,我们认为,在这种转变中,问责制也发生了转变,但是这种转变在HCI中倾向于保持隐性。怎样才能带来良好的用户体验?为了解决这些问题,我们认为HCI需要发展技术哲学。介绍和讨论了两个有关当代技术哲学的候选文献。首先,唐·艾德(Don Ihde)建立了人类使用者,人工制品与世界之间的关系的现象学,而技术本质上是中立的。其次,阿尔伯特·博格曼(Albert Borgmann)认为,我们需要谨慎并重新思考我们认为有用的技术与我们认为在技术上良好的技术之间的关系以及通常假定的对应关系。

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