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多屏数字动画的多媒体交互系统设计

         

摘要

The traditional multimedia interactive system cannot perform the continuous operation of acceptance on multi-screen. Aiming at the above problem,a multimedia interactive system of multi-screen digital animation was designed. The C/S ar-chitecture is adopted in hardware to ensure that the digital animation can connect into multi-screen multimedia,and the data ac-ceptance model is established in software to ensure the digital animation acceptance of the multimedia and conduct the timely in-teraction simultaneously,which can eliminate the difficulty of dual-system operation,guarantee the integrity of the interactive process,optimize the RTP and RTCP multimedia data feedback,change the difference value of the traditional interactive feedback system,so as to timely feed the data back according to different operating systems. In order to verify the design effectiveness of the multimedia interactive system of multi-screen digital animation,the contrast simulation experiment is designed. The experimental results prove that the multimedia interactive system can accomplish the multimedia interaction of multi-screen digital animation.%针对传统的多媒体交互系统无法在多个显示器上进行承接的连续操作,设计了一种多屏数字动画的多媒体交互系统,硬件使用C/S架构,保证数字动画能够在多屏多媒体上进行连接,软件上建立了数据承接模型,保证多媒体的数字动画承接,同时能够进行及时的交互反馈.这样避免了双系统的操作难题,保证了交互过程的完整性,优化RTP和RTCP多媒体数据反馈,改变了传统交互反馈系统的差值性,这样可以根据不同的操作系统进行及时的数据反馈.为了验证设计的多屏数字动画的多媒体交互系统的有效性,设计了对比仿真实验,通过实验结果有效地证明了设计的多屏数字动画的多媒体交互系统能够在多屏下完成数字动画的多媒体交互.

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