首页> 外文期刊>ACM Computing Surveys >A Survey of Presence and Related Concepts
【24h】

A Survey of Presence and Related Concepts

机译:在场和相关概念的调查

获取原文
获取原文并翻译 | 示例
           

摘要

The presence construct, most commonly defined as the sense of "being there," has driven research and development of virtual environments (VEs) for decades. Despite that, there is not widespread agreement on how to define or operationalize this construct. The literature contains many different definitions of presence and many proposed measures for it. This article reviews many of the definitions, measures, and models of presence from the literature. We also review several related constructs, including social presence, copresence, immersion, agency, transportation, reality judgment, and embodiment. In addition, we present a meta-analysis of existing presence models and propose a model of presence informed by Slater's Place Illusion and Plausibility Illusion constructs.
机译:存在结构(通常被定义为“在那儿”的感觉)数十年来推动了虚拟环境(VE)的研究和开发。尽管如此,在如何定义或操作此构造方面尚未达成广泛共识。文献包含许多关于存在的定义以及许多针对它的建议措施。本文回顾了文献中存在的许多定义,度量和模型。我们还回顾了几种相关的结构,包括社会存在,共同存在,沉浸感,代理,运输,现实判断和体现。此外,我们对现有在场模型进行了荟萃分析,并提出了由Slater的Place Illusion和Plausibility Illusion构造告知的存在模型。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号