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The impact of taxing working memory on negative and positive memories

机译:对工作记忆征税对消极记忆和积极记忆的影响

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Background: Earlier studies have shown that horizontal eye movement (EM) during retrieval of a negative memory reduces its vividness and emotionality. This may be due to both tasks competing for working memory (WM) resources. This study examined whether playing the computer game “Tetris” also blurs memory.Method: Participants recalled negative and positive memories in three conditions: recall only, recall with concurrent EM, and recall with playing Tetris. Before and after these conditions, vividness, emotionality, and physiological startle responses during recall were measured.Results: A reaction time task showed that EM and Tetris draw on WM, compared to no dual-task. Compared to recall only, EM and Tetris both decreased reported emotionality and startle responses.Conclusions: The effects of EM and Tetris did not differ, even though the tasks differed in the degree of taxing WM. This suggests that taxing WM and its effects on emotional memories may not be linearly related. Potential clinical implications are discussed.For the or full text in other languages, please see Supplementary files under Reading Tools online.
机译:背景:较早的研究表明,在消极记忆的恢复过程中,水平眼运动会降低其生动性和情感性。这可能是由于两个任务都在争用工作内存(WM)资源。这项研究检查了玩“俄罗斯方块”计算机游戏是否还会使记忆模糊。方法:参与者在以下三种情况下回忆了负面和正面记忆:仅回忆,同时进行EM回忆和玩Tetris回忆。在这些条件之前和之后,测量召回过程中的生动性,情感性和生理惊吓反应。结果:反应时间任务显示EM和Tetris依靠WM,而没有双重任务。与仅召回相比,EM和Tetris都降低了报告的情绪和惊吓反应。结论:即使任务对WM的征税程度不同,EM和Tetris的影响也没有不同。这表明对WM征税及其对情绪记忆的影响可能不是线性相关的。讨论了潜在的临床意义。有关其他语言的全文,请参见在线阅读工具下的补充文件。

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