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A study on relationship between computer games usage and educational progress

机译:计算机游戏使用与教育进度的关系研究

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This paper presents an empirical investigation on the effects of the computer games on some female students who attended the secondary schools in Iran over the period 2013-2014. The population of the survey includes 7542 female students who attend secondary schools in Babol County, Iran. The study selects 364 people as a sample and the sampling was accomplished based on random cluster way. The necessary data were collected using two questionnaires of computer games and decline of study with 25 questions in Likert 5 points and there were validated by experts and specialists in the field of educational technology and psychology. In addition, Cronbach alpha was calculated as 0.828, which was well above the minimum acceptable level. Using Pearson correlation test as well as one-way t-student, the study indicates that most female students of secondary school in Babol County used computer games. In our survey, there was a strong relationship between computer games with decline of study and study motivation, and there was a weak relationship between computer games and learning of girl students of secondary school in Babol County.
机译:本文对计算机游戏对2013-2014年间在伊朗中学上学的某些女学生的影响进行了实证研究。调查的人口包括在伊朗巴博尔县上中学的7542名女学生。该研究选择了364人作为样本,并基于随机聚类的方式完成了抽样。使用两个计算机游戏问卷收集了必要的数据,并用李克特(Likert)5分中的25个问题对学习进行了拒绝,并得到了教育技术和心理学领域的专家的验证。此外,Cronbachα计算为0.828,远高于最低可接受水平。使用皮尔森相关性测试和单向t型学生,该研究表明,巴博尔县大多数中学女生使用计算机游戏。在我们的调查中,电脑游戏与学习动机和学习动机的下降之间存在很强的关系,而电脑游戏与巴博尔县中学女学生的学习之间却存在弱的关系。

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