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Evidence Challenge: Educational Gaming

机译:证据挑战:教育游戏

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Law students looking to verify that they really understand the topics they're studying can reinforce their skills with Evidence Challenge from LexisNexis. The interactive, role-playing exercise is a feature within 16 evidence-centered course ebooks from LexisNexis. It can also be used as a stand-alone study aid on any mobile device or desktop computer. "We need to find ways to be innovative that help attorneys and students do what they're trying to do," says Susan Slisz, VP of print and digital solutions at LexisNexis. "So in the case of law students, they're really trying to learn a topic. And the Evidence Challenge is the first area that we've gone to in terms of beyond-the-book functionality that helps students really make sure that they're mastering the topic."
机译:希望通过LexisNexis的证据挑战来证明自己确实了解正在研究的主题的法学院学生可以提高自己的技能。 LexisNexis的16种以证据为中心的课程电子书中的一项互动,角色扮演练习功能。它也可以用作任何移动设备或台式计算机上的独立学习工具。 LexisNexis印刷和数字解决方案副总裁Susan Slisz说:“我们需要找到创新方法,以帮助律师和学生完成他们想做的事情。” “因此,对于法学院的学生来说,他们实际上是在尝试学习一个主题。证据挑战是我们超越书本功能可以帮助学生真正确保他们能够确保自己学习的第一个领域。正在掌握主题。”

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