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首页> 外文期刊>Computers in Industry >Dexel-based force-torque rendering and volume updating for 5-DOF haptic product prototyping and virtual sculpting
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Dexel-based force-torque rendering and volume updating for 5-DOF haptic product prototyping and virtual sculpting

机译:基于Dexel的力扭矩渲染和体积更新,用于5自由度触觉产品原型设计和虚拟雕刻

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摘要

This paper presents new techniques of Dexel-based force-torque rendering and volume-updating for haptic virtual sculpting of complex surfaces with a developed 5-DOF (degree of freedom) haptic interface. In the proposed methodology, 5-axis tool motion and analytical tool swept volume are formulated for updating the virtual stock material, which is represented with the Dexel volume model. Based on the tool motion analysis, a Dexel-based collision detection method and a force-torque feedback algorithm are proposed for virtual sculpting. A lab-built 5-DOF force-torque output haptic interface system is developed for the proposed haptic sculpting system. With the proposed methodology, a user can virtually sculpt a volume stock to get an intuitive design by using the haptic interface. From the haptic sculpting system, both the corresponding tool motion of the creative process and the sculpted model can be recorded and output. The output STL models of the haptic sculpting system can be processed for machining planning. Based on the proposed techniques, hardware and software implementation of the haptic sculpting system as well as the illustrative examples are also presented in this paper.
机译:本文介绍了基于Dexel的力转矩渲染和体积更新的新技术,该技术可通过开发的5自由度(自由度)触觉界面对复杂表面进行触觉虚拟雕刻。在所提出的方法中,制定了5轴刀具运动和分析刀具扫掠体积以更新虚拟库存材料,并以Dexel体积模型表示。在工具运动分析的基础上,提出了一种基于Dexel的碰撞检测方法和力-力矩反馈算法进行虚拟造型。针对所提出的触觉雕刻系统,开发了实验室建造的5自由度力扭矩输出触觉接口系统。使用所提出的方法,用户可以通过使用触觉界面来虚拟雕刻大量库存,以获得直观的设计。从触觉雕刻系统,可以记录和输出创作过程的相应工具运动和雕刻模型。触觉雕刻系统的输出STL模型可以进行加工规划。基于提出的技术,本文还提出了触觉雕刻系统的硬件和软件实现以及说明性示例。

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