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首页> 外文期刊>Acoustical science and technology >Assessment of spontaneous emotional speech database toward emotion recognition: Intensity and similarity of perceived emotion from spontaneously expressed emotional speech
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Assessment of spontaneous emotional speech database toward emotion recognition: Intensity and similarity of perceived emotion from spontaneously expressed emotional speech

机译:评估针对情绪识别的自发情绪语音数据库:自发表达情绪语音时感知到的情绪的强度和相似性

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摘要

The spontaneous emotional speech database comprising utterances from dialogs among online game players chatting through a voice chat system was examined. The dialogs among online game players were recorded to collect a wide variety of spontaneously expressed emotional speech. The players were 13 university students with experience in the online game and their average playing time per month was 33 hours and the average month of experience was 38 months. Each group member was asked to participate in game events together as a party to keep talking with each other and asked to use a voice chat system and were prohibited from using a text chat function provided by the online game system when they talked with each other. The voice-recording system for Skype, Tapur, recorded the local player's voice and remote player's voices in individual channels of a stereo sound file. The results showed that intensity and similarity of emotion are two of the components of the emotional space perceived by humans when they listen to emotional speech.
机译:检查了自发的情感语音数据库,该数据库包括通过语音聊天系统聊天的在线游戏玩家之间的对话所产生的话语。记录了在线游戏玩家之间的对话,以收集各种各样自发表达的情感言论。玩家是13位具有在线游戏经验的大学生,他们平均每月上场时间为33个小时,平均每月体验时间为38个月。每个小组成员被要求作为一方一起参加游戏活动以保持彼此交谈,并被要求使用语音聊天系统,并且当他们彼此交谈时被禁止使用在线游戏系统提供的文本聊天功能。 Skype的录音系统Tapur将本地播放器的声音和远程播放器的声音记录在立体声文件的各个通道中。结果表明,情感的强度和相似性是人类听情感语音时感知到的情感空间的两个组成部分。

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