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Experimenting Technology Enhancement Active Learning with Support of Mobile Device, Gamification and Augmented Reality Application

机译:试验技术增强主动学习,支持移动设备,游戏化和增强现实应用

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Having lecture series as the main instructional design in tertiary education is considered no longer relevant recently. Students nowadays are exposed to gadget and online environment that imposing them into listening to lectures alone does not produce effective learning result. Thisresearch investigates how an instructional design could be planned to make learning enjoyable, by experimenting digital technology to enhance active learning, with support of mobile devices and augmented reality application. First, an innovative instructional design is developed using combinationof traditional and modern techniques of teaching and learning, for the dissemination of knowledge in timber building construction class. The improved instructional design engages students to experience five stages of learning processes that have been enhanced with game elements; listeningto the lecture, gamifying quiz, experimenting the visualization of augmented reality models, gamifying quiz again, and expressing their opinion. The instructional design is tested in a session of building construction class, specifically focusing on timber construction of Malaysian traditionalhouses. Students’ insight is later sought via online survey, to obtain their feedback on the tested instructional design. The majority of respondents confirmed that conventional teaching method is still relevant in this digital era. However, the usage of Technology Enhancement ActiveLeaning (TEAL) is preferred by very high percentage of the respondents. The majority of respondents also agreed that mLearning of Augmented Reality helps to enhance active learning in the classroom setting.
机译:讲座系列作为高等教育的主要教学设计被认为是最近不再相关的。现在学生接触到小工具和在线环境,使他们倾向于单独聆听讲座并没有产生有效的学习结果。通过尝试数字技术来增强主动学习,通过支持移动设备和增强现实应用,调查如何计划如何享受教学设计以使教学设计如何享受乐趣。首先,采用传统和现代教学技术的组合开发了一种创新的教学设计,用于传播木材建筑施工课程的知识。改进的教学设计从事学生体验五个学习过程的阶段,这些过程已经增强了游戏元素;讲课,赌博测验,试验增强现实模型的可视化,再次赌博测验,并表达他们的意见。教学设计在建筑施工课的会议中进行了测试,专门关注马来西亚音阶的木材建设。学生的洞察力后来通过在线调查追捧,以获得对测试教学设计的反馈。大多数受访者证实,传统的教学方法在这一数字时代仍然相关。然而,通过非常高的受访者的百分比优选技术增强激活活动(TEAL)的使用。大多数受访者亦同意,增强现实的Melearning有助于加强课堂环境中的积极学习。

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