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首页> 外文期刊>IJIDeM: International Journal on Interactive Design and Manufacturing >Structured design of flexibly automated manufacturing cells through semantic models and petri nets in a virtual reality environment
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Structured design of flexibly automated manufacturing cells through semantic models and petri nets in a virtual reality environment

机译:虚拟现实环境中通过语义模型和Petri网进行的灵活自动化制造单元的结构化设计

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The work presented in this paper outlines a design framework for flexibly automated manufacturing cells in a Virtual Reality environment. Design encompassing structure/configuration and control/operation aspects of manufacturing cells is supported through different levels of analysis. The cornerstone is semantic models that are constructed for stereotypical manufacturing cell objects and their relations but are extensible for new ones. VRML 3D models of these objects are created and introduced into the virtual world. Core methods are developed for object functional control. A major class of methods at object level refers to trivial and non-trivial kinematics for stereotypical objects such as robots, machine tools and conveyors. The main method at cell level pertains to controlling interactions among different manufacturing tasks and is based on definition of control interpreted Petri Nets at two levels of detail: generic nets, which are less detailed and directly derive from semantic models, and specific nets, which add further detail that cannot be included in a practical way in the semantic nets. Furthermore, special attention is directed to the user within the virtual environment, by providing mostly visual tools that enhance user perception as well as information and manipulation tools that facilitate interaction with the virtual manufacturing cell being designed. The virtual environment was developed from scratch using relatively high-level 3D graphics development tools and open libraries and is thus amenable to extensions.
机译:本文介绍的工作概述了虚拟现实环境中用于灵活自动化制造单元的设计框架。通过不同级别的分析支持涵盖制造单元的结构/配置和控制/操作方面的设计。基石是为定型制造单元对象及其关系构建的语义模型,但对于新的模型可扩展。将创建这些对象的VRML 3D模型并将其引入虚拟世界。开发了用于对象功能控制的核心方法。对象级别上的一类主要方法是指用于定型对象(例如机器人,机床和传送带)的平凡和非平凡的运动学。单元级的主要方法涉及控制不同制造任务之间的交互,并且基于控制解释的Petri网络的定义,该网络有两个详细级别:通用网络(不那么详细,直接从语义模型派生),以及特定网络,其添加无法在语义网中实际包含的更多细节。此外,通过主要提供增强用户感知的视觉工具以及促进与正在设计的虚拟制造单元进行交互的信息和操纵工具,来特别关注虚拟环境内的用户。虚拟环境是使用相对高级的3D图形开发工具和开放库从头开始开发的,因此可以扩展。

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