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Health professionals as mobile content creators: Teaching medical students to develop mHealth applications

机译:作为移动内容创建者的卫生专业人员:教医学生开发mHealth应用程序

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Introduction: Patient access to health information and patient-provider communication is integral to medicine, and can be facilitated by mobile applications ("apps"). Traditionally, student training in mobile Health (mHealth) has focussed on health professionals as consumers of information, with negative impacts on the quality and value of medical apps. This study focuses on teaching medical students to develop their own medical apps. Methods: At Sultan Qaboos University, Oman, an app development environment, iBuildApp, was taught to medical students and used to develop their first apps. Students were surveyed on their perceptions of the project. Results: Of the 166 students, 107 (64.5%) completed the survey. There was an increase in the perceived need for such learning, apps were aimed primarily at patients, and previous programming experience was the strongest influencer of a positive experience. A majority (77.6%) wanted more sophisticated development environments in spite of their apparent struggles. Discussions: The impact of previous experience is similar to other studies; the perceived value and focus on patient apps is indicative of an awareness of patients' use of the devices not reflected in all literature. Conclusion: It is possible to teach medical students the fundamentals of app design so that they may contribute to app development in the future.
机译:简介:患者对健康信息的访问和患者与提供者之间的通信是医学必不可少的,并且可以通过移动应用程序(“应用程序”)来促进。传统上,对移动健康(mHealth)的学生培训将重点放在作为信息消费者的健康专业人员上,这对医疗应用程序的质量和价值产生了负面影响。这项研究的重点是教医学生开发自己的医学应用程序。方法:在阿曼苏丹卡布斯大学,应用程序开发环境iBuildApp被教给医学生,并用于开发他们的第一个应用程序。调查了学生对项目的看法。结果:在166名学生中,有107名(64.5%)完成了调查。人们对这种学习的需求增加了,应用程序主要针对患者,并且以前的编程经验是积极体验的最有力影响者。尽管有明显的挣扎,但大多数(77.6%)的人希望获得更复杂的开发环境。讨论:以往经验的影响与其他研究相似;感知的价值和对患者应用程序的关注表明了对患者使用设备的了解并未反映在所有文献中。结论:可以教医学生应用程序设计的基础知识,以便他们将来为应用程序开发做出贡献。

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