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CHILDRENamp;prime;S ADDITION TO GAME BY COMMUNICATIONS WITH PARENTS, OCCUPATION, AND INCOMES OF PARENTS

机译:通过与父母的交流,职业和父母的收入对儿童的游戏附加

摘要

In Korea, it turns out that most of high school students spend more time in playing games than communicating with parents. This study is carried out to find out the relation between what high school students feel from communications with their parents and addition to games, with 300 high school students as subjects. Students who recognize their parents′ parenting attitudes as positive shows a lower Internet addition score than students who recognize the same as negative (Han, Sang-hyun, 2004). Concerning communications, lower efficiency of communications between parents and children shows juveniles′ higher tendencies of addition to the Internet (Lee, In-sook, 2003). The higher acceptability and consideration of conversations the parent-children communications show, the lower intensity of juveniles′ addition to the Internet becomes (Kwon, Young-gil and Lee, Young-seon, 2009). Therefore, this study is carried out to see the influences of the parents′ parenting attitudes and ways of communications on middle school students′ addiction to Internet games, and based on the influence, to find out a pre preventive approach to the addition to the Internet games.;COPYRIGHT KIPO 2016
机译:在韩国,事实证明,大多数高中生在玩游戏上的时间要多于与父母的交流时间。进行这项研究是为了找出高中生与父母的交流和游戏之间的关系,并以300名高中生为对象。认出父母和总理的学生;父母的积极态度显示出比那些认为与否定的学生低的互联网添加分数(Han,Sang-hyun,2004)。关于交流,父母与子女之间的交流效率低下表明了少年和素养;除了Internet以外的其他趋势(Lee,In-sook,2003年)。亲子交流显示的对话的接受度和考虑度越高,青少年的礼貌程度越低;除了互联网之外(权,Young-gil和Lee,Young-seon,2009年)。因此,本研究旨在了解父母&总理的影响。中学生的素养态度和沟通方式对网络游戏的依赖,并根据其影响力,找出对网络游戏进行补充的预防措施。; COPYRIGHT KIPO 2016

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