首页> 外国专利> THE WAY TO STUDY ENGLISH BY MATCHING BETWEEN A PLAYER AND ANOTHER WITH ENGLISH PUZZLES COMBINED VARIOUS COLORS AND DIAGRAMS ON THE BASE OF COGNITIVE LINGUISTICS

THE WAY TO STUDY ENGLISH BY MATCHING BETWEEN A PLAYER AND ANOTHER WITH ENGLISH PUZZLES COMBINED VARIOUS COLORS AND DIAGRAMS ON THE BASE OF COGNITIVE LINGUISTICS

机译:在认知语言学的基础上,通过将多种颜色和图形相结合的英语拼图与玩家之间的匹配来学习英语

摘要

PURPOSE: A learning method based on cognitive language through an English learning puzzle matching with which various colors and diagrams are combined is provided to enable a learner to study English while the learner feels interested in English through a puzzle game using visualized and imaged diagrams and pictures. CONSTITUTION: A player performs login(S100). Cyber money is provided to the player(S110). The player selects a level suitable for an English ability of the player(S120). The player participates in one among a plurality of play rooms(S130). One among the puzzle games is selected(S140). The player makes the correct order of a puzzle within fixed time. If the correct order of the puzzle is made, winning is declared. Cyber money and scores are provided to a winner and a loser.
机译:目的:提供一种基于认知语言的学习方法,通过将多种颜色和图表相结合的英语学习拼图相匹配,使学习者可以通过使用可视化和图像化的图表和图片的益智游戏学习英语,而学习者则对英语感兴趣。 。构成:玩家执行登录(S100)。将网络货币提供给玩家(S110)。玩家选择适合其英语能力的等级(S120)。玩家参加多个游戏室之一(S130)。选择益智游戏之一(S140)。玩家在固定时间内做出正确的拼图顺序。如果做出正确的拼图顺序,则宣布获胜。网络金钱和分数将提供给赢家和输家。

著录项

  • 公开/公告号KR20100093736A

    专利类型

  • 公开/公告日2010-08-26

    原文格式PDF

  • 申请/专利权人 SOHN GIL YOUN;

    申请/专利号KR20090012806

  • 发明设计人 SOHN GIL YOUN;

    申请日2009-02-17

  • 分类号G06Q50;

  • 国家 KR

  • 入库时间 2022-08-21 18:32:03

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