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THE WAY TO STUDY ENGLISH BY MATCHING BETWEEN A PLAYER AND ANOTHER WITH ENGLISH PUZZLES COMBINED VARIOUS COLORS AND DIAGRAMS ON THE BASE OF COGNITIVE LINGUISTICS
THE WAY TO STUDY ENGLISH BY MATCHING BETWEEN A PLAYER AND ANOTHER WITH ENGLISH PUZZLES COMBINED VARIOUS COLORS AND DIAGRAMS ON THE BASE OF COGNITIVE LINGUISTICS
PURPOSE: A learning method based on cognitive language through an English learning puzzle matching with which various colors and diagrams are combined is provided to enable a learner to study English while the learner feels interested in English through a puzzle game using visualized and imaged diagrams and pictures. CONSTITUTION: A player performs login(S100). Cyber money is provided to the player(S110). The player selects a level suitable for an English ability of the player(S120). The player participates in one among a plurality of play rooms(S130). One among the puzzle games is selected(S140). The player makes the correct order of a puzzle within fixed time. If the correct order of the puzzle is made, winning is declared. Cyber money and scores are provided to a winner and a loser.
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