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Vestibular Damage Assessment and Therapy Using Virtual Reality

机译:使用虚拟现实的前庭损伤评估和治疗

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Vestibular damage can be very debilitating, requiring ongoing assessment and rehabilitation to return sufferers to normal function. The process of rehabilitation can require an extended period of therapy during which patients engage in repetitive and often boring tasks to recover as much normal vestibular function as possible. Making these tasks more engaging while at the same time obtaining quantitative participation data in these tasks is critical for a positive patient outcome. Here we describe the conversion of vestibular therapy tasks into virtual reality and technology that enables their deployment in both directly-and remotely-supervised vestibular rehabilitation. This infrastructure is currently being evaluated in tests within a clinical setting.
机译:前庭损伤可能使人非常虚弱,需要进行持续的评估和康复才能使患者恢复正常功能。康复过程可能需要较长的治疗时间,在此期间,患者需要进行重复且通常很无聊的任务,才能恢复尽可能多的正常前庭功能。使这些任务更具吸引力,同时在这些任务中获得定量参与数据对于患者取得积极成果至关重要。在这里,我们描述了将前庭治疗任务转换为虚拟现实和技术的过程,从而使其能够在直接和远程监督的前庭康复中进行部署。该基础结构目前正在临床环境中的测试中进行评估。

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