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The Challenge of Assessment for Library Makerspaces

机译:图书馆制造空间评估的挑战

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摘要

The emergence of Maker culture has led to an increase of Makerspaces around the United States across a variety of educational organizations (Halverson & Sheridan, 2014). When Makerspaces are incorporated into public libraries, library patrons have new opportunities to learn and create through play, exploration, and creation (Moorefield-Lang, 2015) by utilizing cutting-edge tools such as virtual reality and 3D printers. However, as the number of library Makerspaces grows, so do the challenges associated with supporting their learning potential. In particular, there are no widely accepted means of assessing learning in library Makerspaces. Our study examined patron and librarian use of a Makerspace through a theoretical framework based on modern assessment research. Findings were: (1) categories of library Makerspace participants and their assessment needs - including librarian assessment needs; (2) assessment tools that can address the learning needs of different patrons, librarians, and other stakeholders; and (3) design implications for assessment tools in library Makerspaces.
机译:制造商文化的出现导致美国周围的制造空间增加了各种教育组织(Halverson&Sheridan,2014)。当制造商纳入公共图书馆时,图书馆顾客通过利用虚拟现实和3D打印机等尖端工具,通过游戏,探索和创建(Moorefield-Lang,2015)来学习和创建新的机会。然而,随着库制造商的数量增长,因此与支持他们的学习潜力相关的挑战所以这样做。特别是,没有广泛接受的方法在图书馆制造商中评估学习。我们的研究通过了基于现代评估研究的理论框架检查了标本空间的顾客和图书馆员使用。调查结果是:(1)图书馆制造商场的类别及其评估需求 - 包括图书馆员评估需求; (2)可以解决不同顾客,图书馆员和其他利益相关者的学习需求的评估工具; (3)图书馆制造空间评估工具的设计意义。

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