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Flying among obstacles

机译:在障碍中飞翔

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摘要

Addresses the problem of the reactive behaviors of flying 3Dnrobots evolving in dynamic and unknown environments. Collision avoidancenand target following have been studied with a common frame based on annonlinear control algorithm. This method is based on the deformablenvirtual zone approach, initially developed for land vehicles andnsubmarines. The main characteristics of this approach is the fact thatnthere is no geometrical modelling of the obstacles but a vectorialnrepresentation of the interaction between the robot and its environment.nThis approach allows one to implement fast control laws and can be seennas a efficient low-level algorithm for controlling motions both to avoidnobstacles and to reach moving goals. Several experimental results innsimulation, demonstrating a 3D flying robot, are proposed, and thenimplementation of the algorithm on a real small-size helicopter isndiscussed
机译:解决了在动态和未知环境中进化的飞行3Dnrobot的反应行为问题。在基于非线性控制算法的通用框架下研究了避碰和目标跟踪。该方法基于可变形虚拟区域方法,该方法最初是为陆地车辆和潜艇开发的。这种方法的主要特点是,这里没有障碍物的几何建模,而是机器人与其周围环境之间相互作用的矢量表示。n这种方法可以实现快速控制律,并且可以看作是一种高效的低级算法。控制运动既可以避免障碍物也可以达到移动的目标。提出了几种模拟3D飞行机器人的实验结果,然后讨论了该算法在实际小型直升机上的实现

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