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Business intelligence serious game participatory development: lessons from ERPsim for big data

机译:商业智能严肃游戏的参与性开发:ERPsim的大数据课程

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Purpose - A major trend in enterprise resource planning software (ERP) is to embed business analytics tools within user-centered roles in enterprise software. This integration allows business users to get better and faster insight to actioa As a consequence, it is imperative for business students to learn how to use these new tools to adequately prepare them for new expectations in the industry. The paper aims to discuss these issues. Design/methodology/approach - In this paper, the authors propose a new serious game, called ERPsim for big data, to enable the learner to acquire abilities at each level of the business analytics learning taxonomy. To maximize the pedagogical impact of the game, participatory design (PD) with professors as co-designers was used during game development Findings - This case study presents the PD approach and analyses the efficacy of the proposed new simulation. Originality/value - The authors conclude by providing recommendations and lessons learned from this approach.
机译:目的-企业资源计划软件(ERP)的主要趋势是将业务分析工具嵌入企业软件中以用户为中心的角色中。这种集成使业务用户能够更好,更快地了解运动能力。因此,势在必行的是,商务学生必须学习如何使用这些新工具,以充分准备他们对行业的新期望。本文旨在讨论这些问题。设计/方法/方法-在本文中,作者提出了一种新的严肃游戏,称为ERPsim,适用于大数据,使学习者能够在业务分析学习分类法的各个级别获得能力。为了最大程度地发挥游戏的教学效果,在游戏开发过程中使用了由教授担任共同设计师的参与式设计(PD)。Findings-此案例研究介绍了PD方法并分析了所提出的新模拟的有效性。原创性/价值-作者通过提供建议和从该方法中学到的经验教训作为总结。

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