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The designer's judgement

机译:设计师的判断

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Judgement is ubiquitous in engineering work but the demand for the exercise of good judgement is particularly evident in engineering design. Every advance, or change of direction, in the design process is the result of the designer's judgement. But the notion of judgement is somewhat elusive. What is it? How can we know whether a judgement is good or bad? Can judgement be taught and if so when and how? This paper attempts to answer at least in part these questions. It draws on the work of Sir Geoffrey Vickers, seeking to adapt and relate his ideas on judgement to engineering design. It constructs a framework for design in which judgements are made in three knowledge domains; the formative, the commercial and the instrumental. It then considers the efficacy of contemporary academe and industry in developing the capacity for judgement in the neophyte engineer. It concludes with a broad strategy for teaching design in engineering courses.
机译:判断在工程工作中无处不在,但在工程设计中特别需要表现出良好判断力。设计过程中的每一个前进或方向的改变都是设计师判断的结果。但是判断的概念有些难以捉摸。它是什么?我们怎么知道判断是好是坏?可以教授判断吗?如果可以,那么何时何地?本文试图至少部分回答这些问题。它借鉴了Geoffrey Vickers爵士的工作,力求使他的判断思想适应工程设计并将其联系起来。它构建了一个设计框架,其中在三个知识领域中做出判断。形成性,商业性和工具性。然后,它考虑了当代学术界和工业界在开发新手工程师的判断能力方面的功效。最后总结了工程课程教学设计的广泛策略。

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