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Participation in Computer Games Vs. Coordination Motor Abilities and Body Composition in Boys From Rural Areas of Poland

机译:参加计算机游戏大战。波兰农村地区男孩的协调运动能力和身体成分

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Purpose. The present study attempted to determine the effect of the number of hours spent playing computer games per week on somatic characteristics and the performance of selected coordination motor abilities. Methods. Ninety-seven prepubertal boys from rural areas of southern Poland were recruited. Selected coordination motor abilities were assessed by use of computer tests and a questionnaire was administered to determine the amount of time spent playing computer games. Basic somatic characteristics such as body height, body mass, body fat percentage (%PF), fat mass (FM), fat-free mass (FFM), and body mass index (BMI) were measured. Descriptive statistics were calculated mean and standard deviation ( , sd) for the studied coordination abilities and somatic characteristics. One-way ANOVA for independent samples was employed to determine the differentiation between the results of the studied variables depending on the mean numbers of hours spent playing computer games per week. Results. Analysis revealed statistically significant differences between the results and the number of hours spent playing games, specifically for kinesthetic differentiation, spatial orientation, and the speed, accuracy, and precision of movements (in the number of committed errors). The lowest somatic characteristics including BMI was observed in the group of boys who spent the least amount of time playing computer games. Conclusions. It was found playing computer games 8 to 11 hours a week positively affected coordination motor ability, although individuals who played more than this amount of computer games had a higher incidence to be overweight or obese.
机译:目的。本研究试图确定每周玩计算机游戏的小时数对身体特征和所选协调运动能力表现的影响。方法。招募了来自波兰南部农村地区的97名青春期前男孩。通过计算机测试评估选定的协调运动能力,并进行问卷调查以确定玩计算机游戏所花费的时间。测量身体的基本身体特征,例如身高,体重,体脂百分比(%PF),脂肪量(FM),无脂肪量(FFM)和体重指数(BMI)。为研究的协调能力和躯体特征计算描述性统计量的平均值和标准差(,sd)。对独立样本的单向方差分析用于确定所研究变量的结果之间的差异,具体取决于每周玩计算机游戏的平均小时数。结果。分析显示,结果与玩游戏的小时数之间存在统计学上的显着差异,特别是在运动学差异,空间定向以及运动的速度,准确性和精确度(已犯错误的数量)方面。在那些花费最少时间玩电脑游戏的男孩组中,身体特征(包括BMI)最低。结论。研究发现,每周玩8到11个小时的电脑游戏对协调运动能力有积极影响,尽管玩这些游戏的人超重或肥胖的发生率较高。

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