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Simulating apprenticeship using multimedia in higher education: A case from the information systems field

机译:在高等教育中使用多媒体模拟学徒制:来自信息系统领域的案例

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Purpose - This paper aims to report on a project aimed at using simulation for improving the quality of teaching and learning modeling skills. More specifically, the project goal was to facilitate the students to acquire skills of building models of organizational structure and behavior through analysis of internal and external documents, and interviews with employees and management. An important skill that practitioners in the information systems field need to possess is the skill of modeling information systems. The main problem with acquiring modeling skills is to learn how to extract knowledge from the unstructured reality of business life. Design/methodology/approach - To achieve the goal, a solution was introduced in the form of a computerized environment utilizing multimedia to simulate a case of an apprenticeship situation. The paper gives an overview of the problem that the solution addresses, presents the solution and reports on the trial completed in a first-year undergraduate course at Stockholm University. Findings - The results of the trial indicate that using rich multimedia along with a case-based learning approach did improve the overall performance of the students. It was also shown that both students' and the teachers' attitudes toward the solution were positive. Originality/value - The solution presented in this paper, using computer simulation in teaching/ learning by focusing on an apprenticeship situation, can be reused by other university teachers, especially in the Information Systems discipline. This solution can thus be used in teaching, system design, requirements engineering, business analysis and other courses typical for information systems.
机译:目的-本文旨在报告一个旨在利用仿真来提高教学模型学习质量的项目。更具体地说,该项目的目标是通过分析内部和外部文件以及与员工和管理人员的访谈,帮助学生掌握建立组织结构和行为模型的技能。信息系统领域的从业人员需要具备的一项重要技能是建模信息系统的技能。获得建模技能的主要问题是学习如何从商业生活的非结构化现实中提取知识。设计/方法/方法-为了实现该目标,以计算机化环境的形式引入了一种解决方案,该解决方案利用多媒体来模拟学徒情况。本文概述了解决方案所要解决的问题,提出了解决方案并报告了在斯德哥尔摩大学一年级本科课程中完成的试验。调查结果-试验结果表明,结合使用丰富的多媒体和基于案例的学习方法,确实可以提高学生的整体表现。研究还表明,学生和教师对解决方案的态度都是积极的。原创性/价值-本文提出的解决方案,通过关注学徒情况,在教学中使用计算机仿真,可以被其他大学教师,尤其是信息系统学科重用。因此,该解决方案可用于教学,系统设计,需求工程,业务分析和其他信息系统典型课程。

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